Material/Texture woes…

I’ve been working with the extremely awesome material generators from InfinityPBR.  However, I can’t quite figure this issue out.  In the demo scene provided with the generators (and sitting inside my staging project), the walls looks great.  When I export them, bring them into my game project and attach them to my walls, they look awful.  So…  now I need to figure out what I’m doing wrong.

In staging:


In game project:

screen-shot-2016-10-25-at-11-27-16-am screen-shot-2016-10-25-at-10-25-38-am screen-shot-2016-10-25-at-10-26-22-am

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