… it’s been a while. My bad!
It’s been pretty busy with non-dev stuff the past couple of weeks. Also, I just built my first 3D printer, which has eaten some time. But sometimes it’s good to get away from the grind for a bit. I expect this week will see some work on Labyrintheer as well as a little bit of toss up time on a different project I’ve been mulling over for a bit. I have no plans to stop development on Labyrintheer, but RPGs are a dime a dozen, and to make something that’s actually interesting will take quite a bit of time, still.
So, to bridge that gap, I might do some very preliminary work on another project that I’ve had rattling around in my skull for a few months now – JUST to see how it looks in practice.