Still playing with some new Unity 2020 features, still dabbling on Labyrintheer as well as a few other projects. Learning a bit of Machine Learning just for fun, figuring out the ins and outs of HDRP and RT, and generally using this lovely COVID pandemic as time to reset a bit and figure out what I actually want to develop sooner rather than later.
For whatever it may be worth to you, if you are interested in Machine Learning, either specific to Unity, or more generally, I cannot recommend Penny deByl’s courses on Udemy highly enough. All of her courses are great, and the ML and AI courses are no different.
While the course is ostensibly about Unity and the development takes place within Unity, it isn’t specific to the Unity ML-Agents (though there are sections for that). The bulk of the course is geared toward developing your own agents and brains in C#, which is fantastic whether you want to use Unity’s ML-Agents or not.
In the immediate now, I’ve been working on some Unity code to create a system of CCTVs and monitors to show them. It’s a core component of a potential game idea I’m futzing with at the moment. I expect to have some pictures or videos in the next week or two to show off. Until then, Happy Thanksgiving 2020.