It’s labeled as “WIP 011”, but for now this is the final version of the strawberry quartz material study. I have the cut gemstone model in place that I wanted for it, and the surface and volume shaders both look decent. I’m sure I’ll circle back around to it at some point for improvement, but there are so many materials to study.
If you’re interested, check out my (free) post on Patreon about it here: https://www.patreon.com/posts/67185571
I also plan to work on some tutorials over the next couple of weeks. I’d love to hear feedback on anything you might want to see. My current plan is a four-part tutorial: modeling the cut gemstone, creating the surface shader, creating the volume shader, and rendering it all to video.